![tropico 1 second day help tropico 1 second day help](https://assets2.rockpapershotgun.com/tropico_series_5.jpg)
Food is provided by three corn plantations, two fisherman's wharfs and two pig ranches. They are supported by two ranches (llama) and two plantations (cotton). The backbone of our economy are textile mills, we have three of them. We have two offices which work nicely with all our buildings.
![tropico 1 second day help tropico 1 second day help](https://img.youtube.com/vi/LNGkXoJuKBU/0.jpg)
Let's take a look at our initial position. Personal rights - security surveillance (works nicely with theocracy) Separation of powers - True separation (liberty) Voting rights - All citizens vote (doesn't matter really, let's pick the neutral option)Īrmed forces - Pacifist state (for superpowers relations boost)Įcology - Economy first (we don't really care about environment and we need the efficiency boost) Start by the following constitution options: The guide will be written assuming you're playing on normal. Fortunately we start with nicely developed island (although a bit cold war) and about $100,000 to spend.Īs for the general focus in the misssion, we're going to go for the following factions: communists, religious, industrialists and conservatives as they are the easiest. The rest can be done eventually as you're not under strict time pressure and with quite rough requirement. You can find them at the bottom of this solution.It's probably the only tricky scenario. I replayed the mission on hard to see if it is going to work out and you should be fine with following the guide with just few small adjustments.